The other ability is called, ATTACK and ASSAIL potential. Since that ability only costs 3 MIND points there is no excuse to not have it prepped all the time. There never is a time when you shouldn’t be POWER UP with your diskarmor. This way, you can use the RECOVER potential during the boss fight once you drop to low health.
And then you can fight normal monsters nearby by walking back and forth, until you collect 7 more MIND points from stars. You can use your RECOVER to fill up your Health. The RECOVER ability is great because if you know you are near a boss. So the RECOVER ability technically increases in value as the game progresses, if you’ve been fighting a lot of monsters. So this should be major encouragement for you to farm up TONE and LAST from creature kills, because the LAST number affects the amount of Health Bubbles you have. This skill requires 7 MIND points but it refills your health bubbles to the max. That should get you back to normal.Īnother MUST-HAVE ability is the RECOVER potential. But if you notice that your diskarmor weapon is swinging slowly, go ahead and farm up 3 MIND points and try to use the POWER UP potential. I’ve played for 10 minutes without needing to power up again. The cool thing is that you only can power up once until you die or else after a very long time in the game. It will make killing enemies much easier and it makes farming up kills enjoyable. Notice how fast you are attacking and how awesome your weapon is. This means you are now powered up like a champ. You should notice that your 3 MIND points are gone now. They are: “POWER UP”, “ATTACK and ASSAIL” and “RECOVER.” So make sure the arrow in pointing at POWER UP and then when you have 3 MIND points press either “A” or “B” I can’t remember. You should see three options under the “POTENTIAL” heading. Once you have collected 3 MIND points, look to the right of the “start” screen. “MIND” equivalent to “MAGIC” in other games.
So to make sure you have a point of “MAGIC” press the start button and look in the “MIND” section. Also you will hear a pleasant and rewarding sound whenever you collect a star. If you get walk on top of the stars, or successfully attack them with your diskarmor, you will receive a “MAGIC” point. But all the while, be on the lookout for golden stars appearing where the dead monsters were. Despite how dull it may seem, kill as many of these as you can by walking back and forth till the sprites reappear on the screen. When you are in the first area, you should see lots of little turtle looking dudes and rolling red pill bug monster thugs. Well there is an easy solution to this that makes Rygar one of the most fun action/adventure games of all time. The problem that many people have in the beginning of the game is that lots of monsters take multiple hits with the “Diskarmor” to be destroyed. So it is extremely important to kill monsters as much as you can, because it directly correlates to your damage potential and your survivability. The higher your “LAST” number, the more HP you have and the higher your defensive rating becomes. The higher the “TONE” number, the more damage you do per attack of your flying disk weapon. The more kills you get, the higher the numbers. And it counts almost like “EXP” in a traditional RPG. The first thing to notice are two numbers that are called, “TONE” and “LAST.” What those numbers represent is almost a kill counter for enemies you have dispatched. What you need to know is that when you press start you get some good information. But the RPG elements are very subtle and you wouldn’t guess them if you just picked the game up without a FAQ or previous experience.
The first thing to realize about Rygar is that this side scrolling action/adventure game has RPG elements. But I am replaying it again because it is so great. I actually beat this game about 7 years ago. The game Rygar for the NES is very challenging, but there are some tips that can help you defeat the Ligar (final boss) and his minions.